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WIP Procedural House Generator

Work in progress on a house generator that will eventually move into Unreal and allow for custom buildings on the fly.

Current support beams system that uses vectors to determine the directionality of the walls below to generate properly pointed supports.

(Note: There is no lagging while running the tool. My computer didn't want to record at the same time.)

Still of base building and supports.

Still of base building and supports.

Network driving everything shown in the above video. Focusing on using loops and VEX to keep the piece optimized.

Network driving everything shown in the above video. Focusing on using loops and VEX to keep the piece optimized.

Next up: Balconies and roofs!

Next up: Balconies and roofs!